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Journal-first Papers
Tue 12 Sep 2023 15:42 - 15:54 at Plenary Room 2 - Code Generation 1 Chair(s): Kui LiuDevelopers often perform repetitive code editing activities (up to 70%) for various reasons (e.g., code refactoring) during software development. Many deep learning (DL) models have been proposed to automate code editing by learning from the code editing history. Among DL-based models, pre-trained code editing models have achieved the state-of-the-art (SOTA) results. Pre-trained models are first pre-trained with pre-training tasks and fine-tuned with the code editing task. Existing pre-training tasks mainly are code infilling tasks (e.g., masked language modeling), which are derived from the natural language processing field and are not designed for automatic code editing.
In this paper, we propose a novel pre-training task specialized in code editing and present an effective pre-trained code editing model named CodeEditor. Compared to previous code infilling tasks, our pre-training task further improves the performance and generalization ability of code editing models. Specifically, we collect lots of real-world code snippets as the ground truth and use a powerful generator to rewrite them into mutated versions. Then, we pre-train our CodeEditor to edit mutated versions into the corresponding ground truth, to learn edit patterns. We conduct experiments on four code editing datasets and evaluate the pre-trained CodeEditor in three settings (i.e., fine-tuning, few-shot, and zero-shot). (1) In the fine-tuning setting, we train the pre-trained CodeEditor with four datasets and evaluate it on the test data. CodeEditor outperforms the SOTA baselines by 15%, 25.5%, and 9.4% and 26.6% on four datasets. (2) In the few-shot setting, we train the pre-trained CodeEditor with limited data and evaluate it on the test data. CodeEditor substantially performs better than all baselines, even outperforming baselines that are fine-tuned with all data. (3) In the zero-shot setting, we evaluate the pre-trained CodeEditor on the test data without training. CodeEditor correctly edits 1,113 programs while the SOTA baselines can not work. The results show that the superiority of our pre-training task and the pre-trained CodeEditor is more effective in automatic code editing.
Link to publicationJournal-first Papers
Wed 13 Sep 2023 11:18 - 11:30 at Room D - Program Analysis Chair(s): Domenico BianculliDeep learning (DL) has recently been widely applied to diverse source code processing tasks in the software engineering (SE) community, which achieves competitive performance (e.g., accuracy). However, the robustness, which requires the model to produce consistent decisions given minorly perturbed code inputs, still lacks systematic investigation as an important quality indicator. This article initiates an early step and proposes a framework CARROT for robustness detection, measurement, and enhancement of DL models for source code processing. We first propose an optimization-based attack technique CARROTA to generate valid adversarial source code examples effectively and efficiently. Based on this, we define the robustness metrics and propose robustness measurement toolkit CARROTM, which employs the worst-case performance approximation under the allowable perturbations. We further propose to improve the robustness of the DL models by adversarial training (CARROTT) with our proposed attack techniques. Our in-depth evaluations on three source code processing tasks (i.e., functionality classification, code clone detection, defect prediction) containing more than 3 million lines of code and the classic or SOTA DL models, including GRU, LSTM, ASTNN, LSCNN, TBCNN, CodeBERT, and CDLH, demonstrate the usefulness of our techniques for ❶ effective and efficient adversarial example detection, ❷ tight robustness estimation, and ❸ effective robustness enhancement.
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